iPhone App: Ravensword
November 30th, 2009

= 4 stars
Embark on various quests in this first person, adventure role playing game.
The Good
- Impressive graphics by iPhone standards: the world is three dimensional, which fully draws you in once you leave the safety of the town.
- Immediately familiar gameplay: slaughter stuff for experience and treasure, equip your hero with better weapons and armor purchased from various stores, and learn of new quests through conversations with villagers.
- Necessary variety is eventually revealed: a bow and blast arrows make an indispensable weapon. Quests range from killing a scary monster hidden above a series of winding staircases to saving a child in spooky dungeon. Landscapes include snow covered mountains, burning lava, to rolling pastures.
The Bad
- Awkward controls: A left D-pad allows movement in any direction, but it doesn’t control which direction you’re facing. To rotate, you must swipe the screen in any direction. Running in a circle requires a rather odd, two-handed maneuver. This could have been solved with having left / right of the D-pad control your rotation (Doom Classic).
- Initially confusing quests: I wasted time shooting beehives before realizing I had skipped over several simpler tasks.
- Occasionally odd graphics: You can end up suspended in mid-air at the world’s edges, dead bodies appear to fall partly beneath the ground, treasure boxes don’t open, and the killer rats and imps just look ridiculous.
Conclusion
Ravensword took a little time to get into, but I soon became hooked and played obsessively through to its eventual end. Yes, it’s yet-another-role-playing-game like many others, but it’s on the iPhone – which makes all the difference.
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