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	<title>Comments on: iPhone App: Doodle Jump</title>
	<atom:link href="http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/</link>
	<description>Entertainment and Tech Digest</description>
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		<title>By: Webomatica</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-36588</link>
		<dc:creator>Webomatica</dc:creator>
		<pubDate>Wed, 15 Dec 2010 22:17:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-36588</guid>
		<description>[...] worthy successor to jumping doodles and flinging irate birds. I hope when someone asks, “do you cut rope?” you can answer [...]</description>
		<content:encoded><![CDATA[<p>[…] worthy successor to jumping doodles and flinging irate birds. I hope when someone asks, “do you cut rope?” you can answer […]</p>
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	<item>
		<title>By: Webomatica</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-35525</link>
		<dc:creator>Webomatica</dc:creator>
		<pubDate>Wed, 17 Nov 2010 16:50:50 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-35525</guid>
		<description>[...] goal of climb­ing as high as pos­si­ble — same as Doo­dle Jump — has slightly more pur­pose; the objects fall pro­gres­sively faster, there are more power [...]</description>
		<content:encoded><![CDATA[<p>[…] goal of climb­ing as high as pos­si­ble — same as Doo­dle Jump — has slightly more pur­pose; the objects fall pro­gres­sively faster, there are more power […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Webomatica</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-35036</link>
		<dc:creator>Webomatica</dc:creator>
		<pubDate>Tue, 26 Oct 2010 17:07:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-35036</guid>
		<description>[...] So what do you con­sider “too much” for an iPhone app? What price point makes you hes­i­tate and go back to play­ing Doo­dle Jump? [...]</description>
		<content:encoded><![CDATA[<p>[…] So what do you con­sider “too much” for an iPhone app? What price point makes you hes­i­tate and go back to play­ing Doo­dle Jump? […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: Jason Kaneshiro</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-34257</link>
		<dc:creator>Jason Kaneshiro</dc:creator>
		<pubDate>Tue, 29 Jun 2010 16:44:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-34257</guid>
		<description>Yep - agree about that starting over bit; found it &quot;disillusioning&quot;.</description>
		<content:encoded><![CDATA[<p>Yep — agree about that starting over bit; found it “disillusioning”.</p>
]]></content:encoded>
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	<item>
		<title>By: Mike</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-34254</link>
		<dc:creator>Mike</dc:creator>
		<pubDate>Sun, 27 Jun 2010 22:09:46 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-34254</guid>
		<description>Bought this the other day, mostly based on remembering your recommendation.  Lots of fun, but man, it&#039;s very frustrating to end up at the bottom each time.  After about the fourth time losing, I need to stop and try something else.

The space theme is pretty cool, though.  I see the point of making the levels endless, but I think it would be nice to introduce breaks or something - checkpoints?</description>
		<content:encoded><![CDATA[<p>Bought this the other day, mostly based on remembering your recommendation.  Lots of fun, but man, it’s very frustrating to end up at the bottom each time.  After about the fourth time losing, I need to stop and try something else.</p>
<p>The space theme is pretty cool, though.  I see the point of making the levels endless, but I think it would be nice to introduce breaks or something — checkpoints?</p>
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	</item>
	<item>
		<title>By: iPhone Crosswords App Will Be On The Apple Tablet &#187; Webomatica - Entertainment and Tech Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-31963</link>
		<dc:creator>iPhone Crosswords App Will Be On The Apple Tablet &#187; Webomatica - Entertainment and Tech Digest</dc:creator>
		<pubDate>Wed, 27 Jan 2010 01:10:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-31963</guid>
		<description>[...] Doodle Jump and Cat Paint aren&#8217;t far [...]</description>
		<content:encoded><![CDATA[<p>[…] Doodle Jump and Cat Paint aren’t far […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: &#8220;What The Heck&#8221; Price Applied To Software And iPhone Apps &#187; Webomatica - Entertainment and Tech Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30933</link>
		<dc:creator>&#8220;What The Heck&#8221; Price Applied To Software And iPhone Apps &#187; Webomatica - Entertainment and Tech Digest</dc:creator>
		<pubDate>Thu, 06 Aug 2009 17:32:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30933</guid>
		<description>[...] chalk this up to how there are a lot of quality apps for below $5 dollars and even at 99 cents (Doodle Jump, Drop7) or free. So the developers themselves lower the bar by pricing quality apps at a very low [...]</description>
		<content:encoded><![CDATA[<p>[…] chalk this up to how there are a lot of quality apps for below $5 dollars and even at 99 cents (Doodle Jump, Drop7) or free. So the developers themselves lower the bar by pricing quality apps at a very low […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: I Love And Hate Twitter For The Exact Same Reason &#187; Webomatica - Entertainment and Tech Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30895</link>
		<dc:creator>I Love And Hate Twitter For The Exact Same Reason &#187; Webomatica - Entertainment and Tech Digest</dc:creator>
		<pubDate>Fri, 31 Jul 2009 21:20:49 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30895</guid>
		<description>[...] Well, Twitter on the iPhone is the solution to this lame situation. Now, when there&#8217;s a delay, you can search Twitter for &#8220;CalTrain&#8221; and odds are high there will be someone tweeting &#8220;CalTrain hit a car in Redwood City.&#8221; Knowledge is power. Then entertain yourself with iPhone Doodle Jump. [...]</description>
		<content:encoded><![CDATA[<p>[…] Well, Twitter on the iPhone is the solution to this lame situation. Now, when there’s a delay, you can search Twitter for “CalTrain” and odds are high there will be someone tweeting “CalTrain hit a car in Redwood City.” Knowledge is power. Then entertain yourself with iPhone Doodle Jump. […]</p>
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	</item>
	<item>
		<title>By: iPhone App: A Doodle Flight &#187; Webomatica - Entertainment and Tech Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30891</link>
		<dc:creator>iPhone App: A Doodle Flight &#187; Webomatica - Entertainment and Tech Digest</dc:creator>
		<pubDate>Thu, 30 Jul 2009 04:41:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30891</guid>
		<description>[...] for a highly amusing game, despite pretty average gameplay. Recommended if you want more of that Doodle Jump [...]</description>
		<content:encoded><![CDATA[<p>[…] for a highly amusing game, despite pretty average gameplay. Recommended if you want more of that Doodle Jump […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: iPhone App: Sketch Dungeon &#187; Webomatica - Entertainment and Tech Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30878</link>
		<dc:creator>iPhone App: Sketch Dungeon &#187; Webomatica - Entertainment and Tech Digest</dc:creator>
		<pubDate>Mon, 27 Jul 2009 04:44:14 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30878</guid>
		<description>[...] pencil on folder paper aesthetic &#8211; seen in so many iPhone Apps &#8211; occasionally hampers gameplay: there&#8217;s no reason for the walls to wiggle and menus [...]</description>
		<content:encoded><![CDATA[<p>[…] pencil on folder paper aesthetic – seen in so many iPhone Apps – occasionally hampers gameplay: there’s no reason for the walls to wiggle and menus […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: General Webomatica Update &#187; Webomatica - Technology and Entertainment Digest</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30235</link>
		<dc:creator>General Webomatica Update &#187; Webomatica - Technology and Entertainment Digest</dc:creator>
		<pubDate>Sun, 26 Apr 2009 20:29:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30235</guid>
		<description>[...] Look for reviews of the Alien quadrilogy, all six Star Wars movies, and Woody Allen&#8217;s entire filmography - so much Allen I married my step - never mind. I started on Star Trek but got sidetracked playing Doodle Jump. [...]</description>
		<content:encoded><![CDATA[<p>[…] Look for reviews of the Alien quadrilogy, all six Star Wars movies, and Woody Allen’s entire filmography — so much Allen I married my step — never mind. I started on Star Trek but got sidetracked playing Doodle Jump. […]</p>
]]></content:encoded>
	</item>
	<item>
		<title>By: webomatica</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30162</link>
		<dc:creator>webomatica</dc:creator>
		<pubDate>Tue, 14 Apr 2009 15:51:04 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30162</guid>
		<description>Not sure, but this doodle aesthetic has shown up in a fair number of&lt;br&gt;computer games - they still stand out amid the many 3D graphic type games.&lt;br&gt;But in the case of doodle jump, the game play is strong enough that the&lt;br&gt;graphics hardly matter.</description>
		<content:encoded><![CDATA[<p>Not sure, but this doodle aesthetic has shown up in a fair number of<br />computer games — they still stand out amid the many 3D graphic type games.<br />But in the case of doodle jump, the game play is strong enough that the<br />graphics hardly matter.</p>
]]></content:encoded>
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	<item>
		<title>By: luggage suitcases</title>
		<link>http://www.webomatica.com/wordpress/2009/04/13/iphone-app-doodle-jump/comment-page-1/#comment-30159</link>
		<dc:creator>luggage suitcases</dc:creator>
		<pubDate>Tue, 14 Apr 2009 14:37:01 +0000</pubDate>
		<guid isPermaLink="false">http://www.webomatica.com/wordpress/?p=4988#comment-30159</guid>
		<description>I love the fun design of simple drawings on notebook paper. Am I right in saying that as technology has moved on the graphic design on and in technology harks back to a bygone age when you could only doodle with pencil and notepaper, when it was difficult to print in straight lines, when it was difficult to make sure that the colours remained within the borders? Is this some form of public nostalgia or is it simply that we are fed up with everything appearing in straight lines and drawn and coloured immaculately, unhuman like?</description>
		<content:encoded><![CDATA[<p>I love the fun design of simple drawings on notebook paper. Am I right in saying that as technology has moved on the graphic design on and in technology harks back to a bygone age when you could only doodle with pencil and notepaper, when it was difficult to print in straight lines, when it was difficult to make sure that the colours remained within the borders? Is this some form of public nostalgia or is it simply that we are fed up with everything appearing in straight lines and drawn and coloured immaculately, unhuman like?</p>
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