Second Life Parting Thoughts (And Shots)

January 21st, 2007

Second LifeI decided about a week ago I’m through with Second Life. At least until the promise lives up to the hype, which I figure will take several years. My final intention is to get in there and blow what few Linden Dollars I have ($200), or give it to some cute red haired furry avatar who could make far better use of it than I.

I have to admit, I do occasionally have some sympathetic thoughts regarding the virtual online world, but then something like this (Get A First Life) reminds me that I’m not alone in feeling like the whole “game” is rather pointless. For example: should I invest time and energy learning how to use the design tools in Second Life to create objects, or should I just be boning up on Flash and adding to my design portfolio so I can move ahead in my first life? Didn’t think so.

Even if I consider Second Life just as entertainment, it doesn’t live up to gaming standards (as DarrenBarefoot.com observes [he's more sympathetic than I]). I just started playing the game Okami for the PlayStation 2 and it’s amazing how frankly - pathetic the graphics in Second Life are. I know that over time, the graphics in Second Life will only get better and better, but I frankly don’t feel any obligation to sit around and wait.

Maybe what would be really neat is some virtual bank account where I could stash my Linden dollars and earn interest over the four or five years for the virtual world to catch up with reality.

Anyhow, I’ll do one last post on my final hurrah and post some pictures I’ve taken on my travels.

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