Second Life: I Have 4 Dollars
I logged into Second Life for the second time today, in order to solve my primary problem in this virtual world, which is I have no money. I do have another problem; I still don’t understand this virtual world or how it operates, but I’m hoping that my attempt to solve the first problem will in turn help solve the second.
Luckilly, last time I figured out the search and teleport feature. So I started out by searching for “money” and wound up at a location called Mr. Lee’s Camp Spot, or something to that effect. In it was a large Nintendo, a skee-ball ramp, and several people sitting on stumps around a huge campfire covered with multi-colored lights suspended in mid-air. Little text boxes appeared over some of the individuals, announcing things like: “Earned $4 Linden Dollars.” Aha, free money.
I made my way over to the digital commune and sat on a stump. It seemed like everyone was talking to a blocky, semi-textured pink pig. Nobody, neither the people or the pig said much to me, execpt a joke about a bus. For some reason, I got $1.

An advertisement from a Second Life newspaper.
On my way out of the campsite, I spied a magazine stand, from which I downloaded a PDF of a free Second Life newspaper, the Metaverse Messenger. Admittedly, it’s a rather tossed-together clip-arty kind of thing you might find at a community college, but since it describes an alien parallel universe, it’s strangely fascinating.
I’m learning there are tons of businesses set up in Second Life, by individuals, that cater to all the denizens there. This seems like a great opportunity for a first mover advantage. Also, if you’re having a hard time being a fashion designer in your first life, what better way to find a new market than in Second Life where there’s less competition?

Hairstyles for sale.
An unfortunate side effect of this virtual business economy is advertising (if advertising annoys you in the real world, the Second Life world might be hell). A saunter through Second Life is not unlike coasting through some strange mall, advertising unfamiliar brands and items, such as plant-like chairs topped by candles or an outfit that makes your avatar resemble a burning icicle.
Anyhow, back to my quest for cash. After the campfire pow-wow, I found several slot machines, and proceeded to figure out how to put my lonely dollar in. After a bit of back and forth, the interface made sense, and I shuffled back and forth between winning $3 and losing $1. I ended up with a whopping $4 to my name, plus is was kind of fun. Suddenly one form of Second Life became clear to me: gambling for virtual dollars.
I suddenly was struck by an odd feeling. Second Life is sort of like Las Vegas, where coincidentally we’re going next week. Kitchy ads, gambling, sex shops, wacky hairdos, and lots of opportunities to blow your hard-earned cash. Except of course, you can teleport and fly, and there’s that talking bitmapped pig.
I quickly quit the program before I lost my hard earned $4 to the ether.
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November 20, 2006 at 10:36 am
virtual poverty in Second Life... I quipped to Steve that being a newbie with a free basic Second Life is a ...
November 21, 2006 at 6:36 pm
[...] Anyhow, as I type this, my avatar is sitting on a stump before a virtual campfire (documented in my ...